Assume slackness

Ok, That should fix it, I'm currently working on the combat one.
It's interesting reading older RPGs. They were less text intensive. This is good, and bad.
But I do think the current trend for HUGE rpg books is turning me off some of them. I liked the more discreet books.
Eg, in most books now it takes 1-2 pages to explain action types. As opposed to a paragraph in older books. It almost gets explained to death and i never really recall it causing a problem being shorter... Padding out, or explaining in depth. The thing is most players don't really read it anyway.